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Dit is een uitbreiding op Oblivion The Elder scroll IV
Unlike the other Oblivion content downloads, Knights of the Nine is seamlessly integrated into the game. With the other downloads, as soon as you install them and load up a saved game, your character automatically receives a quest update telling him or her where to go; it's pretty contrived, but at least you know exactly what to do. With Knights of the Nine, you don't get a convenient quest update, but must instead ask around for rumors to get your first clue that something's up. It's not that hard to figure out, but apparently it's hard enough that the retail PC version spells it out for you as part of the meager documentation. This particular story begins in the town of Anvil, where you find that the local chapel has been desecrated, its priests slaughtered. An outspoken prophet preaches doomsday nearby to all those who will listen. He informs you that the evil Umaril the Unfeathered has come back to life and will bring about all kinds of wrongdoing if left unchecked; unfortunately, he's immortal. If only there were a way to stop him!
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