<< WIN Mount & Blade Warband update 1.0 > 1.113
Mount & Blade Warband update 1.0 > 1.113
This spot is not verified, the name of the sender has not been confirmed
Category Games
PlatformWindows
FormatRip
GenreRoleplaying
GenreStrategy
Date 11/05/2010, 19:45
Size n/a
Website https://nzbindex.nl/search/?q=MBWMP1113UPDATE
Sender Marvin Tiemessen
Searchengine Search
Number of spamreports 0

Post Description

Initial party size limit is extended by 20.
· Shield blocking is updated: Fixed bug where shields didn"t protect against missiles shot from above.
· AI pathfinding is updated, and lots of weird behaviors are fixed.
· AI troops that seldomly spawn with shields bug is fixed.
· Retreat simulation in battles now damages the enemy even if player is knocked down.
· Models and lengths are updated for some of the weapons.
· Characters who have been killed now soak up attacks for a short while.
· Incorrect coloring of heraldic mails is fixed.
· Fixed a bug where throwing weapons couldn"t be used as melee weapons on horseback.
· Some of the multiplayer maps" glitches are fixed.
· Mount&Blade Warband directory is added under My Documents folder. Some of the editable files are moved to there for ease of access.
· Rendering performance is increased slightly.
· Removed memory leaks from dedicated servers.
· Many other bug-fixes.




What"s new in Mount and Blade: Warband Patch 1.111:
· Fixed bug introduced in version 1.110 which caused problems with pathfinding on some maps.
· Fixed occasional crashes on the map screen.
· One handed swing animations on horseback changed.
· Splash screens added when exiting the game in trial mode.
· Links to various online and retail stores added to the trial window.




What"s new in Mount and Blade: Warband Patch 1.110:
· New Game option to set Campaign AI to easy, normal or difficult
· NPC soldiers should now climb siege ladders without problem.
· There is now a chance player companions will not fall prisoner with you when you are defeated.
· The game will no longer crash if you move all your prisoner into a castle.
· AI weapon selection improved.
· AI will no longer equip two shields.
· Your companions who are prisoners at a faction"s castles are now set free when peace is declared.
· Party skill bonuses are now calculated correctly.
· Fixed slashing through your horse and buildings using hafted blades on horseback.
· Added max_number_of_connections option to rgl_config.txt. Players who have difficulty receiving server list from internet can lower the default value (64) to 20 or so.
· Number of maximum bandit parties reduced by 15%.
· Added Chinese language option (Simplified and Traditional).
· Many other bug-fixes.


Online zit erin simpelweg instructie"s volgen

Comments # 0